Lectures

Lecture Slides

Topic Notebooks Links

Computer Programs

Readings:
Zelle Ch.1
   

Writing Programs

Readings:
Zelle Ch.2
Parts of Programs
Temperature Converter

Numbers

Readings:
Zelle Ch.3
Numbers
Quadratic Equation
Accumulator Pattern
Math Module

Objects & Graphics

Readings:
Zelle Ch.4
graphics basics
Triangle
Untitled
Interaction
Temp Convert GUI
Aliasing
Faking Buttons
some objects
setCoords

Sequences

Readings:
Zelle Ch.5
 

Functions

Readings:
Zelle Ch.6
   

Decision Control

Readings:
Zelle Ch.7
   

Loops & Booleans

Readings:
Zelle Ch.8
   

Simulation & Design

Readings:
Zelle Ch.9
 

Classes

Readings:
Zelle Ch.10
   

Data Collections

Readings:
Zelle Ch.11
   

Object-Oriented Design

Readings:
Zelle Ch.12
   

Algorithms

Readings:
Zelle Ch.13